The <canvas>
element is used to draw graphics via scripting.
JavaScript is one way to utilize scripting to draw these graphics, as shown in the example below.
<canvas>
Your browser does not support the canvas tag.
</canvas>
<script>
var canvas = document.getElementsByTagName("canvas")[0];
var context = canvas.getContext("2d");
context.fillRect(0, 0, 100, 100);
</script>